//
// FunctionPriorityDelegate.h
//
// Library: Foundation
// Package: Events
// Module:  FunctionPriorityDelegate
//
// Implementation of the FunctionPriorityDelegate template.
//
// Copyright (c) 2006-2011, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier:	BSL-1.0
//


#ifndef Foundation_FunctionPriorityDelegate_INCLUDED
#define Foundation_FunctionPriorityDelegate_INCLUDED


#include "Poco/AbstractPriorityDelegate.h"
#include "Poco/Foundation.h"
#include "Poco/Mutex.h"


namespace Poco
{


template <class TArgs, bool useSender = true, bool senderIsConst = true>
class FunctionPriorityDelegate : public AbstractPriorityDelegate<TArgs>
/// Wraps a freestanding function or static member function
/// for use as a PriorityDelegate.
{
public:
    typedef void (*NotifyFunction)(const void *, TArgs &);

    FunctionPriorityDelegate(NotifyFunction function, int prio) : AbstractPriorityDelegate<TArgs>(prio), _function(function) { }

    FunctionPriorityDelegate(const FunctionPriorityDelegate & delegate)
        : AbstractPriorityDelegate<TArgs>(delegate), _function(delegate._function)
    {
    }

    FunctionPriorityDelegate & operator=(const FunctionPriorityDelegate & delegate)
    {
        if (&delegate != this)
        {
            this->_function = delegate._function;
            this->_priority = delegate._priority;
        }
        return *this;
    }

    ~FunctionPriorityDelegate() { }

    bool notify(const void * sender, TArgs & arguments)
    {
        Mutex::ScopedLock lock(_mutex);
        if (_function)
        {
            (*_function)(sender, arguments);
            return true;
        }
        else
            return false;
    }

    bool equals(const AbstractDelegate<TArgs> & other) const
    {
        const FunctionPriorityDelegate * pOtherDelegate = dynamic_cast<const FunctionPriorityDelegate *>(other.unwrap());
        return pOtherDelegate && this->priority() == pOtherDelegate->priority() && _function == pOtherDelegate->_function;
    }

    AbstractDelegate<TArgs> * clone() const { return new FunctionPriorityDelegate(*this); }

    void disable()
    {
        Mutex::ScopedLock lock(_mutex);
        _function = 0;
    }

protected:
    NotifyFunction _function;
    Mutex _mutex;

private:
    FunctionPriorityDelegate();
};


template <class TArgs>
class FunctionPriorityDelegate<TArgs, true, false> : public AbstractPriorityDelegate<TArgs>
{
public:
    typedef void (*NotifyFunction)(void *, TArgs &);

    FunctionPriorityDelegate(NotifyFunction function, int prio) : AbstractPriorityDelegate<TArgs>(prio), _function(function) { }

    FunctionPriorityDelegate(const FunctionPriorityDelegate & delegate)
        : AbstractPriorityDelegate<TArgs>(delegate), _function(delegate._function)
    {
    }

    FunctionPriorityDelegate & operator=(const FunctionPriorityDelegate & delegate)
    {
        if (&delegate != this)
        {
            this->_function = delegate._function;
            this->_priority = delegate._priority;
        }
        return *this;
    }

    ~FunctionPriorityDelegate() { }

    bool notify(const void * sender, TArgs & arguments)
    {
        Mutex::ScopedLock lock(_mutex);
        if (_function)
        {
            (*_function)(const_cast<void *>(sender), arguments);
            return true;
        }
        else
            return false;
    }

    bool equals(const AbstractDelegate<TArgs> & other) const
    {
        const FunctionPriorityDelegate * pOtherDelegate = dynamic_cast<const FunctionPriorityDelegate *>(other.unwrap());
        return pOtherDelegate && this->priority() == pOtherDelegate->priority() && _function == pOtherDelegate->_function;
    }

    AbstractDelegate<TArgs> * clone() const { return new FunctionPriorityDelegate(*this); }

    void disable()
    {
        Mutex::ScopedLock lock(_mutex);
        _function = 0;
    }

protected:
    NotifyFunction _function;
    Mutex _mutex;

private:
    FunctionPriorityDelegate();
};


template <class TArgs>
class FunctionPriorityDelegate<TArgs, false> : public AbstractPriorityDelegate<TArgs>
{
public:
    typedef void (*NotifyFunction)(TArgs &);

    FunctionPriorityDelegate(NotifyFunction function, int prio) : AbstractPriorityDelegate<TArgs>(prio), _function(function) { }

    FunctionPriorityDelegate(const FunctionPriorityDelegate & delegate)
        : AbstractPriorityDelegate<TArgs>(delegate), _function(delegate._function)
    {
    }

    FunctionPriorityDelegate & operator=(const FunctionPriorityDelegate & delegate)
    {
        if (&delegate != this)
        {
            this->_function = delegate._function;
            this->_priority = delegate._priority;
        }
        return *this;
    }

    ~FunctionPriorityDelegate() { }

    bool notify(const void * sender, TArgs & arguments)
    {
        Mutex::ScopedLock lock(_mutex);
        if (_function)
        {
            (*_function)(arguments);
            return true;
        }
        else
            return false;
    }

    bool equals(const AbstractDelegate<TArgs> & other) const
    {
        const FunctionPriorityDelegate * pOtherDelegate = dynamic_cast<const FunctionPriorityDelegate *>(other.unwrap());
        return pOtherDelegate && this->priority() == pOtherDelegate->priority() && _function == pOtherDelegate->_function;
    }

    AbstractDelegate<TArgs> * clone() const { return new FunctionPriorityDelegate(*this); }

    void disable()
    {
        Mutex::ScopedLock lock(_mutex);
        _function = 0;
    }

protected:
    NotifyFunction _function;
    Mutex _mutex;

private:
    FunctionPriorityDelegate();
};


template <>
class FunctionPriorityDelegate<void, true, true> : public AbstractPriorityDelegate<void>
/// Wraps a freestanding function or static member function
/// for use as a PriorityDelegate.
{
public:
    typedef void (*NotifyFunction)(const void *);

    FunctionPriorityDelegate(NotifyFunction function, int prio) : AbstractPriorityDelegate<void>(prio), _function(function) { }

    FunctionPriorityDelegate(const FunctionPriorityDelegate & delegate)
        : AbstractPriorityDelegate<void>(delegate), _function(delegate._function)
    {
    }

    FunctionPriorityDelegate & operator=(const FunctionPriorityDelegate & delegate)
    {
        if (&delegate != this)
        {
            this->_function = delegate._function;
            this->_priority = delegate._priority;
        }
        return *this;
    }

    ~FunctionPriorityDelegate() { }

    bool notify(const void * sender)
    {
        Mutex::ScopedLock lock(_mutex);
        if (_function)
        {
            (*_function)(sender);
            return true;
        }
        else
            return false;
    }

    bool equals(const AbstractDelegate<void> & other) const
    {
        const FunctionPriorityDelegate * pOtherDelegate = dynamic_cast<const FunctionPriorityDelegate *>(other.unwrap());
        return pOtherDelegate && this->priority() == pOtherDelegate->priority() && _function == pOtherDelegate->_function;
    }

    AbstractDelegate<void> * clone() const { return new FunctionPriorityDelegate(*this); }

    void disable()
    {
        Mutex::ScopedLock lock(_mutex);
        _function = 0;
    }

protected:
    NotifyFunction _function;
    Mutex _mutex;

private:
    FunctionPriorityDelegate();
};


template <>
class FunctionPriorityDelegate<void, true, false> : public AbstractPriorityDelegate<void>
{
public:
    typedef void (*NotifyFunction)(void *);

    FunctionPriorityDelegate(NotifyFunction function, int prio) : AbstractPriorityDelegate<void>(prio), _function(function) { }

    FunctionPriorityDelegate(const FunctionPriorityDelegate & delegate)
        : AbstractPriorityDelegate<void>(delegate), _function(delegate._function)
    {
    }

    FunctionPriorityDelegate & operator=(const FunctionPriorityDelegate & delegate)
    {
        if (&delegate != this)
        {
            this->_function = delegate._function;
            this->_priority = delegate._priority;
        }
        return *this;
    }

    ~FunctionPriorityDelegate() { }

    bool notify(const void * sender)
    {
        Mutex::ScopedLock lock(_mutex);
        if (_function)
        {
            (*_function)(const_cast<void *>(sender));
            return true;
        }
        else
            return false;
    }

    bool equals(const AbstractDelegate<void> & other) const
    {
        const FunctionPriorityDelegate * pOtherDelegate = dynamic_cast<const FunctionPriorityDelegate *>(other.unwrap());
        return pOtherDelegate && this->priority() == pOtherDelegate->priority() && _function == pOtherDelegate->_function;
    }

    AbstractDelegate<void> * clone() const { return new FunctionPriorityDelegate(*this); }

    void disable()
    {
        Mutex::ScopedLock lock(_mutex);
        _function = 0;
    }

protected:
    NotifyFunction _function;
    Mutex _mutex;

private:
    FunctionPriorityDelegate();
};


template <>
class FunctionPriorityDelegate<void, false> : public AbstractPriorityDelegate<void>
{
public:
    typedef void (*NotifyFunction)();

    FunctionPriorityDelegate(NotifyFunction function, int prio) : AbstractPriorityDelegate<void>(prio), _function(function) { }

    FunctionPriorityDelegate(const FunctionPriorityDelegate & delegate)
        : AbstractPriorityDelegate<void>(delegate), _function(delegate._function)
    {
    }

    FunctionPriorityDelegate & operator=(const FunctionPriorityDelegate & delegate)
    {
        if (&delegate != this)
        {
            this->_function = delegate._function;
            this->_priority = delegate._priority;
        }
        return *this;
    }

    ~FunctionPriorityDelegate() { }

    bool notify(const void * sender)
    {
        Mutex::ScopedLock lock(_mutex);
        if (_function)
        {
            (*_function)();
            return true;
        }
        else
            return false;
    }

    bool equals(const AbstractDelegate<void> & other) const
    {
        const FunctionPriorityDelegate * pOtherDelegate = dynamic_cast<const FunctionPriorityDelegate *>(other.unwrap());
        return pOtherDelegate && this->priority() == pOtherDelegate->priority() && _function == pOtherDelegate->_function;
    }

    AbstractDelegate<void> * clone() const { return new FunctionPriorityDelegate(*this); }

    void disable()
    {
        Mutex::ScopedLock lock(_mutex);
        _function = 0;
    }

protected:
    NotifyFunction _function;
    Mutex _mutex;

private:
    FunctionPriorityDelegate();
};


} // namespace Poco


#endif // Foundation_FunctionPriorityDelegate_INCLUDED
